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How to Play Chinese Mahjong: Rules, Setup, and Strategies

5/15/2026

Chinese Mahjong is a traditional tile game played with four players and 144 tiles. The goal is to build a 14-tile winning hand consisting of four sets and one pair created by drawing and discarding tiles during gameplay.

Unlike American Mah Jongg, which relies on a fixed card, traditional Chinese Mahjong uses a flexible ruleset where players form combinations such as pairs, chows (sequences of three consecutive tiles in the same suit), and pungs or kongs (sets of three or four identical tiles). This makes it a very dynamic Mahjong game to play.

Although the game may seem complex at first, each round follows a clear rhythm:

To make sure you’re off to a great start, this guide walks beginners through how to play Chinese Mahjong, including rules, setup, and essential strategy. Use this guide to strengthen your strategy and gameplay, and use it whenever you play Mahjong online.

Mahjong Objective

The goal of Chinese Mahjong is to complete a 14-tile winning hand made up of four sets (chows, pungs, or kongs) and one pair.

Mahjong Equipment

To play Chinese Mahjong, all you’ll need is a standard set of Mahjong tiles, which includes 144 tiles made up of three main groups: numbered Suit tiles, Honor tiles, and Bonus tiles. Because not all tiles can be used in the same way during gameplay, these sections show you what tiles belong to each group and how they can be used.

Note: Because Chinese Mahjong tiles are thicker, they stand on their own, so you don’t need racks.

Suited Tiles

The only tiles that are numbered are suited tiles. Divided into three subgroups, these tiles can form any set in a winning hand, and they’re the only tiles you can use to complete a chow (a sequence of three consecutive numbers of the same suit).

Suited Tiles
Tiles are numbered 1 through 9, and each suit contains four identical tiles (36 tiles per suit for 108 total). Use them to form pairs, chows, pungs, and kongs.
Suit Chinese Name Tiles (1–9)
Dots/Circles Tong
1 Dot tile 2 Dot tile 3 Dot tile 4 Dot tile 5 Dot tile 6 Dot tile 7 Dot tile 8 Dot tile 9 Dot tile
Bamboos/Sticks Suo
1 Bamboo tile 2 Bamboo tile 3 Bamboo tile 4 Bamboo tile 5 Bamboo tile 6 Bamboo tile 7 Bamboo tile 8 Bamboo tile 9 Bamboo tile
Characters/Craks Wan
1 Character tile 2 Character tile 3 Character tile 4 Character tile 5 Character tile 6 Character tile 7 Character tile 8 Character tile 9 Character tile

Honor Tiles

Divided into two groups, Honor tiles can’t form chows because they’re unnumbered, but they can form any other set in your Mahjong hand.

Honor Tiles
These tiles are not numbered and are divided into two categories—four of each Wind tile (16 total) and four of each Dragon tile (12 total). Use them to form pairs, pungs, and kongs, but not chows.
Winds
East (Dong) South (Nan) West (Xi) North (Bei)
East Wind tile South Wind tile West Wind tile North Wind tile
Dragons
Red (Zhong) Green (Fa) White (Bai)
Red Dragon tile Green Dragon tile White Dragon tile

Bonus Tiles

The eight Bonus tiles (only four Flower and four Season tiles) are not used to form sets. When drawn, they are set aside face up as a bonus and replaced with a tile from the dead wall.

Bonus Tiles
Four Flower tiles and four Season tiles make up the eight bonus tiles. They aren’t used to form sets but are set aside as a bonus, allowing you to draw a replacement tile.
Flowers
Flower tile Flower tile Flower tile Flower tile
Seasons
Spring tile Summer tile Autumn tile Winter tile

Dealing the Mahjong Tiles

Before gameplay begins, players set up the Mahjong table by building the wall and dealing the tiles. This process determines the dealer, establishes the starting point of play, and creates the draw pile for the round.

Image showing how to break the wall in Chinese Mahjong

To set up your Mahjong game, follow these steps:

  1. Shuffle the tiles. Place all 144 tiles facedown in the middle of the gameplay area. All players move them around in a circular motion like washing, which is why this is sometimes referred to as “washing the tiles.”
  2. Roll dice to determine the first dealer. All players roll dice. The highest roll becomes East, also known as the East wind or seat wind. The dealer position will rotate counter-clockwise in future rounds, but East always starts the game.
  3. Build the wall. Each player stacks tiles facedown into a wall 2 tiles high and 18 tiles long. They push their walls together to form a square. Players often curtsy their walls, pushing them in to the left at an angle, to make reaching tiles easier for everyone.
  4. Break the wall. The dealer rolls the dice to determine which wall to break and where to break it.
    • Determining which wall to break: After the dice are rolled, the dealer starts with their own wall as 1 and counts counterclockwise around the table, stopping to break the wall at the end of the count. For example, if the dealer rolls 7, the dealer’s wall is 1 and 7 would be the player opposite the dealer (West), making West the wall to break.
    • Determining where to break the wall and begin dealing: After the second roll, the dealer starts with the rightmost tile stack of the selected wall and moving inward, counts stacks according to the dice total to determine where the wall will break. For example, if the dice total is 6, the dealer begins at the right side of West’s wall and counts in six stacks, separating the wall after the sixth stack.
  5. Deal the tiles. After the wall is broken, the dealer (East) takes two stacks (4 tiles), and all other players take two stacks each until all players have 12 tiles. Then the dealer takes 2 additional tiles, for a total of 14 tiles, while all other players take just 1 more tile for 13 tiles total. Turns are taken in a counterclockwise direction, but tiles are removed clockwise from the wall. After dealing, players arrange their tiles so only they can see them. Because the dealer starts with one extra tile, they will make the first discard once play begins.
  6. Set aside the dead wall. After dealing, a small section of tiles is reserved as the dead wall, typically the last seven stacks (14 tiles) at the back end of the wall near the break. The rest of the wall becomes the live wall used for regular draws, and the dead wall provides replacement tiles when a player draws a Flower or Season tile or completes a kong.

Mahjong Rules

Follow these basic rules during play.

Starting Play and Taking a Turn

After the tiles are dealt, play begins with the dealer and continues counterclockwise.

Claiming and Melds

Image showing how to claim tiles in Chinese Mahjong

Even if it’s not their turn, players may claim a discarded tile, which can disrupt the flow of turns, but claiming a tile can only happen if it follows these rules.

For example, if two players call the same tile and one can use it to declare Mahjong while the other needs it to complete a pung, the player declaring Mahjong takes the tile and wins the round. If two players both need the tile to complete a pung or kong, the tile is awarded to the player closest in turn order, moving counterclockwise from the player who discarded it.

Handling Tile Replacements and Kongs

Some tiles (Flowers and Seasons) and sets (kongs) follow special rules.

Image showing how to win Chinese Mahjong

Winning the Game

A winning hand uses a specific structure and must follow these rules:

Key Differences from American Mah Jongg

If you’re used to American Mahjong, here’s what changes in Chinese-style gameplay:

Chinese Mahjong also differs from variants like Riichi Mahjong and Mahjong Competition Rules, which introduce more formal scoring systems, additional rules, and structured point values.

Scoring Chinese Mahjong

While not all Chinese Mahjong games use the same scoring system, many follow Hong Kong (Cantonese) scoring rules where doubles (fan) are often converted into fixed payout tiers rather than calculated directly. As the number of doubles increases, the payout rises quickly, which is why higher-fan hands are significantly more valuable.

A double (fan) is a scoring unit that increases the value of your winning hand. Each qualifying feature in your hand adds one or more doubles, and most games require at least 1 fan to declare Mahjong.

The basic scoring rules for Chinese Mahjong (Hong Kong) are as follows:

Strategies for Playing Chinese Mahjong

You can’t control which tiles you draw, but strong strategy helps you make the most of every tile and improve your chances of completing a winning hand.

Start Playing Mahjong Online Today

Chinese Mahjong is one of the most widely played tile games in the world, blending strategy, memory, and adaptability. You can play Mahjong online to develop a stronger instinct for reading the table, anticipating moves, and completing winning hands with confidence.