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Hong Kong Old Style Guide: Rules, Scoring, and Strategies

7/9/2026

Hong Kong Old Style (HKOS) Mahjong is a traditional Mahjong variant played with four players and 144 tiles. You take turns drawing and discarding tiles with the goal of building a winning hand that meets the minimum fan (scoring) requirement and consists of four sets and one pair.

Rather than relying on a predetermined set of winning hands like American Mah Jongg, your winning hand can include any combination of chows (sequences), pungs (three identical tiles), and kongs (four identical tiles) plus one pair of identical tiles. However, some special hands, like Nine Gates and Thirteen Orphans, are exceptions to the standard hand, and because they are difficult to build, they have a higher value.

Hong Kong Old Style rules are commonly divided into two branches:

This guide details how to set up Hong Kong Old Style Mahjong, gameplay rules, scoring, and strategies to get you started. After you understand how the game works and how to score, you’ll be better equipped to build stronger hands and make winning decisions when you play Mahjong online.

Hong Kong Old Style Mahjong Objective

The goal of HKOS Mahjong is to complete a 14-tile winning hand that meets the minimum fan (scoring unit) requirement and is made up of four sets (chows, pungs, or kongs) and one pair or one of the special winning hands.

Chart showing tile requirements for a winning hand in Hong Kong Old Style Mahjong

Mahjong Equipment

Hong Kong Old Style Mahjong is played with a standard Mahjong tile set, consisting of 144 tiles, which are divided into three main groups: Suit tiles, Honor tiles, and Bonus tiles. Understanding how each group functions is important to this version of Mahjong because not all tiles can be used in the same way when building winning hands and earning fan, the scoring units used to determine a winning hand's value.

You can use a rack if your tiles are smaller, but traditional tiles are thicker than American Mah Jongg tiles, so they can stand on their own.

Suited Tiles

Suited tiles are numbered 1 through 9 and are divided into three suits: Dots, Bamboos, and Characters. These tiles can be used to form chows, pungs, kongs, and pairs.

Suited Tiles
Tiles are numbered 1 through 9, and each suit contains four identical tiles (36 tiles per suit for 108 total). Use them to form pairs, chows, pungs, and kongs.
Suit Chinese Name Tiles (1–9)
Dots Tong
1 Dot tile 2 Dot tile 3 Dot tile 4 Dot tile 5 Dot tile 6 Dot tile 7 Dot tile 8 Dot tile 9 Dot tile
Bamboos Suo
1 Bamboo tile 2 Bamboo tile 3 Bamboo tile 4 Bamboo tile 5 Bamboo tile 6 Bamboo tile 7 Bamboo tile 8 Bamboo tile 9 Bamboo tile
Characters Wan
1 Character tile 2 Character tile 3 Character tile 4 Character tile 5 Character tile 6 Character tile 7 Character tile 8 Character tile 9 Character tile

Honor Tiles

Honor tiles consist of the four Winds (East, South, West, and North) and three Dragons (Red, Green, and White). Although they can't form chows, they can be used in pairs, pungs, and kongs and often contribute fan.

Honor Tiles
These tiles are not numbered and are divided into two categories—four of each Wind tile (16 total) and four of each Dragon tile (12 total). Use them to form pairs, pungs, and kongs, but not chows.
Winds
East (Dong) South (Nan) West (Xi) North (Bei)
East Wind tile South Wind tile West Wind tile North Wind tile
Dragons
Red (Zhong) Green (Fa) White (Bai)
Red Dragon tile Green Dragon tile White Dragon tile

Bonus Tiles

The eight bonus tiles consist of four Flowers and four Seasons. When drawn, bonus tiles are revealed and set aside, and the player draws a replacement tile from the dead wall, a section of tiles reserved during setup used only for replacement draws.

Bonus Tiles
Four Flower tiles and four Season tiles make up the eight bonus tiles. They aren’t used to form sets but are set aside as a bonus, allowing you to draw a replacement tile.
Flowers
Flower tile Flower tile Flower tile Flower tile
Seasons
Spring tile Summer tile Autumn tile Winter tile

Setting Up the Mah Jongg Tiles

Before a round begins, players prepare the table by determining the dealer, building and breaking the wall, and dealing the tiles. The setup process establishes each player's seat wind, creates the live wall used for drawing tiles, and sets aside the dead wall used for replacement draws.

Image showing the steps for breaking the wall in Hong Kong Old Style Mahjong

To set up a game of Hong Kong Old Style Mahjong, follow these steps:

  1. Wash (shuffle) the tiles. Place all 144 tiles face down in the center of the table and mix them thoroughly. Players traditionally shuffle the tiles by moving them around the table in a circular motion, which is often referred to as "washing the tiles."
  2. Determine the dealer. All players roll the dice. The player with the highest total becomes the dealer, known by their seat wind, East. East takes the first turn of the round and is responsible for breaking the wall.
  3. Assign seat winds. After East is determined, the remaining players are assigned the South, West, and North seat winds moving counterclockwise around the table. Mahjong seat winds do not correspond to compass directions. Instead, seat winds correspond to seasons, and turn order follows the seat winds, which is like the changing of the seasons: East (spring), South (summer), West (autumn), and North (winter).
    1. In addition to seat winds, each round is played under a prevailing wind (East, South, West, or North), which can affect scoring later in the game.
    2. The prevailing wind starts as East. After the dealer position cycles back to the original dealer, the next wind round begins, and the prevailing wind changes in the order East, South, West, North.
  4. Build the wall. Each player builds a wall of tiles 2 tiles high and 18 stacks long. The four walls are pushed together to form a square in the center of the table.
  5. Break the wall.
    1. Roll the dice total to identify which player's wall will be broken. The dealer rolls the dice and, starting with East as 1, counts counterclockwise around the table until they reach the number shown on the dice.
    2. Roll again to determine the break point. Starting from the right side of the selected wall, the dealer counts inward according to the dice total and separates the wall at that point.
  6. Deal the tiles. Starting from the opening in the wall, players take tiles in stacks of two. The dealer takes tiles first, followed by the remaining players in counterclockwise order. After all players have 12 tiles, the dealer takes two additional tiles for a starting hand of 14 tiles, while the other players each take one additional tile for a starting hand of 13 tiles. Because the dealer begins with an extra tile, East makes the first discard when play begins.
  7. Set aside the dead wall. After the tiles are dealt, reserve a small section of tiles near the break as the dead wall. The remaining tiles become the live wall. During gameplay, replacement tiles are drawn from the dead wall whenever a player reveals a Flower or Season tile or completes a kong.

Hong Kong Old Style Mahjong Rules

After the tiles are dealt, the game follows a familiar pattern like other Mahjong variations, with players taking turns drawing, discarding, and claiming tiles in an effort to complete a winning hand. However, while most winning hands require four sets and one pair, Hong Kong Old Style Mahjong is slightly different from other variations in that a completed hand must also meet the minimum fan requirement before a player can declare Mahjong. Our section on scoring details fan requirements, and the following sections help keep you on track with the rules of the game.

Starting Play and Taking a Turn

After the deal, the dealer (East) begins the round by discarding a tile. Because East starts with 14 tiles while all other players begin with 13, the dealer must discard first to begin play.

Claiming Tiles and Creating Melds

Image showing the rules for claiming tiles in Hong Kong Old Style Mahjong

Players don't have to rely solely on tiles drawn from the wall. Discarded tiles may be claimed to complete a set or winning hand, according to these rules.

Handling Tile Replacements and Kongs

While Flower and Season tiles must have a replacement drawn from the dead wall, kongs also require special handling during play.

Winning the Game

Examples of winning hands based on fan in Hong Kong Old Style Mahjong

Winning means fulfilling two requirements: completing a winning hand and meeting the minimum fan (scoring unit). But not all hands are created equal.

Special Hand Description Fan
All Honors Complete a hand using only honor tiles (winds and dragons). 10
Blessing of Earth As a non-East player, win on East's first discard before any calls have been made. 10
Blessing of Heaven As East, win on your first draw before any discards or calls occur. 10
Small Winds Form three wind pungs/kongs and a pair of the fourth wind. 10
Thirteen Orphans Collect one of each terminal tile (1s and 9s), each wind, and each dragon, plus a duplicate of any one of those tiles as the pair. 13
Big Winds Form pungs or kongs of all four winds (East, South, West, and North). 15
Nine Gates Create a concealed one-suit hand containing 1112345678999 and win while waiting on any tile of that suit. 15
Eighteen Arhats Complete a hand with four kongs and a pair. 18

Hong Kong Old Style Mahjong Scoring

Hong Kong Old Style uses a fan-based scoring system where players earn fan by completing specific patterns in their hands rather than assigning fixed points to entire, specific hands. Scoring follows three simple steps.

1. Add Up the Fan

On Mahjong 4 Friends, a hand must earn at least 3 fan before you can declare Mahjong. Although some hands, especially hard-to-build special hands, may be worth more than 3 fan, you may need to build more than one scoring pattern in a single hand to earn 3 fan.

Common ways to earn a fan are found in the following table.

Scoring Pattern Description Fan
Self-Drawn Win Win by drawing the winning tile yourself from the live wall. 1
No Flowers or Seasons Complete a winning hand without collecting any Flower or Season bonus tiles. 1
Dragon Pung Form a pung or kong of any Dragon tile (Red, Green, or White). 1
Seat Wind Form a pung or kong of the wind matching your seat position. 1
Round Wind Form a pung or kong of the prevailing wind for the current round. 1
All Chows Complete a hand using four chows (sequences) and a pair, with no pungs or kongs. 1
All Pungs Complete a hand using four pungs and/or kongs plus a pair. 3
Half Flush Use tiles from a single suit together with Honor tiles (winds and/or dragons). 3
Little Dragons Form two dragon pungs/kongs and a pair of the third Dragon. 5
Pure Flush Complete a hand using only one suit and no Honor tiles. 7
Big Dragons Form pungs or kongs of all three Dragon tiles. 8

Not all patterns receive the same amount of fan. Some patterns are more valuable than others. In addition, each round is assigned a prevailing wind, which is used for scoring certain wind-based combinations. A set of Wind tiles may earn fan if it matches either the prevailing wind for the round or the player's seat wind. Because of this, a hand's value may depend not only on the tiles it contains but also on the current round and the player's seat order.

2. Convert Fan to Points

Different platforms have different conversion factors, but on Mahjong 4 Friends, fan are converted using this table, where the fan limit, the maximum scoring cap, is 8.

Fan Points
1 2
2 4
3 8
4 16
5 24
6 32
7 48
8 64

3. Calculate the Payout

After fan are converted to points, payouts are determined by how the winning tile was obtained:

With each round, scores accumulate, so if you find yourself in the negative, you can win your way out of the hole. On Mahjong 4 Friends, you’ll see the cumulative scores on screen after each hand if you play multiple rounds.

Strategies for Playing HKOS Mahjong

Drawing the right tiles always involves some luck, but good strategy can help you make the most of what you draw so you can build a winning hand and maximize your fan.

Build Strong Hands That Earn More Fan

If you like strategic hand-building with a built-in scoring system that rewards efficient play and high-value combinations, then you should try Hong Kong Old Style Mahjong. While most winning hands follow the familiar structure of four sets and a pair, understanding how fan, Winds, Bonus tiles, and special hands affect scoring can help you make better decisions throughout the game.

Whether you're aiming for a quick 3-fan win or chasing a high-scoring limit hand, mastering the fundamentals of Hong Kong Old Style Mahjong will improve your ability to recognize opportunities, adapt your strategy, and compete more effectively when you play Hong Kong Old Style Mahjong online.